Pets will not eat corpses that make them polymorph, unless they are starving or on the verge of becoming untame.The light radius from a stack of candles grows proportional to the square root of the number of candles.Hezrou leave behind squares of poison cloud as they move.Crystal balls can be used to find dungeon features, are less likely to fail if they are blessed or your own quest artifact, receive more charges when being charged, generate with slightly more charges, and implode if used when cancelled.Peaceful demon lords that become hostile if you wield Excalibur also become hostile if you wield Demonbane.You can apply royal jelly to an egg to revive it and potentially make it see you as its parent.Killer bees will eat royal jelly in the absence of a queen bee and turn into a queen bee themselves. Monsters can zap a wand of undead turning at you in order to animate corpses in your inventory.Juiblex is only reduced to half his current HP by zapping a wand of digging inside him, rather than being reduced to 1 HP.The Castle will no longer generate master liches or arch-liches.arch-liches or Archons from summoning more of themselves). Summon nasties can no longer create monsters of equal or higher difficulty than the caster (preventing e.g.Monsters with keys can additionally unlock and open locked containers.They can also pick up and carry around containers, notably the chest in the Castle containing the wand of wishing. Monsters can remove items from non-locked containers.Blowing up a bag of holding will send most of its contents flying in random directions, rather than destroying them all.Their lairs are no longer permanently no-teleport, and permit teleportation after the demon is gone from that level. Any level a demon lord is on, within Gehennom, is a no-teleport level.The scroll of scare monster no longer works on any or unique monster.You can no longer displace pets (or peacefuls) into hazardous terrain or traps, or out of a trap they are trapped in.Sleeping and paralyzed monsters cannot be displaced. You can displace peaceful monsters aside, like you can do with a pet, with some exceptions (shopkeepers, priests, quest leaders, the Oracle, and guards).The mysterious force hits a character less often as the total number of levels they've been sent back by the force increases.Unicorn horns no longer restore lost attributes.Mind flayers no longer cause amnesia they only drain Intelligence.It instead makes you forget skill training and spells. Amnesia no longer causes you to forget maps and object identities.Four new monsters: displacer beast, gold dragon, baby gold dragon and genetic engineer.Two new amulets: amulet of flying and amulet of guarding.Themed rooms generate in the Dungeons of Doom.Notable changes in NetHack 3.7.0 include: A recent build of it is also available for play on the Hardfought public server. No official binaries exist as of yet, because this version is still in development and subject to change. NetHack 3.7.0 is currently available as development source code on Github. NetHack 3.7.0 will be the 37th public release of NetHack and the 33rd by the DevTeam.
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